A lot of people seem to be dissing cocos2d here. The iPhone version is actually really good, it's the tech behind many successful iOS games such as Kindom Rush, Badlands, Megarun, Scramble with Friends, Tiny Tower, Feed Me Oil, Tap Zoo, Zombie Farm. Many of which have reached the top grossing list. How many 2D Unity3D games have reached high up on the top grossing list? Is there any other game than Bad Piggies?
Also, now with Apportable, porting to Android is a breeze. It's possible to have a running port within a couple hours.
And another good thing with Cocos2D is that you get the full source, allowing you to do basically anything you want and get good performance out of it.
Not sure about Cocos2D-X, but now thanks to Apportable, it's now possible to stick to Obj-C with is really nice.
"How many 2D Unity3D games have reached high up on the top grossing list?
Quite many, I'd say. Looking at top 50 grossing for iPhone right now, I see Temple Run 2, The Hobbit, Kingdoms of Camelot, Subway Surfers, CSR Racing at least; and probably some others I don't recognize. Many others have been in the top charts at various points in the past.
Also, now with Apportable, porting to Android is a breeze. It's possible to have a running port within a couple hours.
And another good thing with Cocos2D is that you get the full source, allowing you to do basically anything you want and get good performance out of it.
Not sure about Cocos2D-X, but now thanks to Apportable, it's now possible to stick to Obj-C with is really nice.