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jacques_chester
on Aug 28, 2013
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Go After 2 Years in Production
Loops impose order. Maps do not.
Maps are in principle trivial to parallelise. That would be a nice feature.
sixbrx
on Aug 28, 2013
[–]
Agree, and a map also provides an "at a glance" assurance that I'm getting a transformed array of the same size. For loops take longer to discern what they're doing just because they could be doing almost anything, including early exit.
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Maps are in principle trivial to parallelise. That would be a nice feature.