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Hi, I'm Adam, the guy that made the game. I completely see where you're coming from, but in the article you'll read that my measure of success was making back the few hundred dollars I spent on art - so as far as I'm concerned I've succeeded beyond my wildest dreams!

I understand that my success is another man's failure, and that's fine with me. The 'success' of Pumped 1 is funding the development of Pumped 2 - I actually have a budget this time! But it's definitely not a bootstrapped multi-million pound startup - just me making games about grown men on kids bikes! :)




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