I am currently working on interactive 2-d physics simulation in the browser with much the same ideas. On the desktop we have apps like KDE Step but I haven't found anything similar for the web.
Currently I have particles,disks and boxes working with gravitation, coulomb and custom-defined forces. I also implemented Runge-Kutta method of integration instead of horribly inaccurate Euler's method. You can manipulate the objects, their parameters and laws even while the simulation is running.
I need to add basic collision detection and things like springs, links, and linear/angular motors and embedding the simulation as a widget before polishing it up and releasing.
Email me in case this sounds interesting and you would like to stay updated.
Currently I have particles,disks and boxes working with gravitation, coulomb and custom-defined forces. I also implemented Runge-Kutta method of integration instead of horribly inaccurate Euler's method. You can manipulate the objects, their parameters and laws even while the simulation is running.
I need to add basic collision detection and things like springs, links, and linear/angular motors and embedding the simulation as a widget before polishing it up and releasing.
Email me in case this sounds interesting and you would like to stay updated.