The more people that request it the more resources they throw at things. So if they keep this yearly update schedule maybe mountain mavericks or whatever the hell they name the next release might have it.
I submitted a bug report to help things along. I don't find posting non useful replies on Hacker News to be very productive at getting change to occur. Apple is far from perfect, but they do pay attention to how many people complain about the same thing in their bug tracker.
Asking to keep OpenGL up to date through bug reports just because Apple don't care to do it in timely manner themselves sounds waay far from perfect to me. But developers have to deal with what exists of course.
What it is is showing Apple that OpenGL matters to those developers. It is likely more a case of priority shifting, if not enough people request it it is deemed a lower priority. Until you make it known en masse it can't be pointed to by engineers as needing to be worked on.
Would it be ideal if Apple did everything HN commentators wanted? Well no, most of the requests here can be a bit ludicrous. But if you're a developer on Apple and you do not file a bug report specifying the need for up to date OpenGL, complaining here isn't productive. I will leave the hyperbole about "far from perfect" aside as all human endeavors are far from perfect and hate the platform wars that proliferate here.
http://openradar.appspot.com/
The more people that request it the more resources they throw at things. So if they keep this yearly update schedule maybe mountain mavericks or whatever the hell they name the next release might have it.
I submitted a bug report to help things along. I don't find posting non useful replies on Hacker News to be very productive at getting change to occur. Apple is far from perfect, but they do pay attention to how many people complain about the same thing in their bug tracker.