and they decide to write for iOS6 only. They could support iOS 5, but the work is not worth the reward with the adoption rate of iOS6 being as high as it is.
For developers with existing customers, it is a different story.
Even if you're not explicitly taking advantage of new platform, supporting iOS 5 increases your testing burden. For an indie dev (or a pair of developers), this can be a significant burden for minimal payoff, given how few users are on older versions of iOS.
- High adoption rate of iOS6
- Cool iOS6 APIs (Autolayout, UIKit attributed text, indexed subscripting, etc)
and they decide to write for iOS6 only. They could support iOS 5, but the work is not worth the reward with the adoption rate of iOS6 being as high as it is.
For developers with existing customers, it is a different story.