How is delivering a good user experience and designing a product-appropriate development process Apple's property? Shouldn't everyone who writes software try to do those things?
The contrast here is being made between two development styles: A centralized, controlled, and focused production system at Apple, versus what Microsoft apparently had before Windows 7: A network of fiefdoms which fought each other over implementation and design details but nevertheless had to secure each others' approval for changes. This brought about stalemates and some truly bizarre outcomes. Here's the famous story about the Windows shutdown menu relating to this:
I think he was referring to the fact that they're trying to centralize more what everything is happening into the different sections in charge of developping windows and it's subsets.
How is delivering a good user experience and designing a product-appropriate development process Apple's property? Shouldn't everyone who writes software try to do those things?