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Community driven somewhat implies unpaid. At least it seems so to me? There's no proven business model for games that supports paying a staff and being GPL. Being GPL also means you can't ever release on consoles, handhelds, or mobile.

I'm not sure how you could say Source engine isn't mod friendly. Lots of great mods have been made using it.

Professional grade engines are also becoming increasingly available at very affordable prices. With Unity there's really nothing stopping anyone from making any game they want.




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