Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
ww520
on Dec 18, 2012
|
parent
|
context
|
favorite
| on:
Doing Game Gravity Right
TIL that I have been doing acceleration calculation all wrong over the years. Thanks for the insight.
hyperlogic
on Dec 18, 2012
[–]
I'm a gamedev and I actually use this as in interview question. Getting people to understand this distinction is the difference between pass and fail.
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: