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Hmm. Are you a gamer? I'm not, and I don't play Shadow Cities anymore for the same reason but it seems to be doing well with people who're more active gamers, which is why I was wondering if there's a way to make the games more casual for people that don't want to live in that universe all the time.

Foursquare is close, but it doesn't feel like a game at all.




It wasn't the casualness of it - I literally had no idea what to do about nodes "near me", or what "battling" those sprite things did for me.

Plus, those were the only two game mechanics I saw - I could battle things, and then I could click on nodes, and neither really seemed to progress me anywhere.

I feel like that game should have had a much more thorough tutorial.




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