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> But 20? It's absurd.

If pinch and zoom is such a trivial thing then invent some other thing to use instead.

The patent system by-and-large doesn't pick and choose patent durations based on the kind of patent.

Theoretical physics and patentable technology are quite different things and the comparison is not helpful. Before patents we had a guild system where people who made almost anything -- pottery, telescopes, pots and pans -- would obfuscate their techniques and if possible their products. Knowledge of key manufacturing processes was a trade secret. This is the world that we'd be in without patent protections.




Trivial doesn't mean valueless. A "1 click buy" patent is trivial, but forcing everyone to "invent something else instead" (e.g. 2 clicks) is stupid. And what if 2-click is patented? Then the next guy to come along has to have a 3-click system, or some obfuscation that convinces a jury.

Pretty soon, consumers are confused, because every website they go to has a radically different user interface brought on by patents on ideas that should be basic commodities.

When we had the guild system, we also didn't have universal public education, and instantaneous near zero cost publication of ideas.

Plus, you analogy makes pinch-zoom patents look even worse. You can keep how it is implemented a complete trade secret, and from looking at it for a few seconds, I can produce an equivalent implementation.

Apple has already obfuscated their techniques anyway. Why not release iOS as open source then, if it's protected by patents? The reality is, these patents are read by no one except lawyers, and in many cases, they under specify the implementation by being very abstract.

I really don't see how anyone who writes software for a living can defend these things and defend the status quo of not even supporting reform. You are asserting that something like an XOR-cursor (another dumb patent) is equivalent to a manufacturing process deserving 20 year protection?


> I really don't see how anyone who writes software for a living can defend these things and defend the status quo of not even supporting reform.

I agree that it seems like things are a bit screwy right now, but I don't claim to know what the solution is, and I'm not sure that things haven't always been a bit screwy (Alexander Graham Bell got the telephone patent because he was ahead of some other guy in line, Farnsworth died poor having invented TV).

Abolishing software patents is -- in my opinion -- not the solution since -- given the direction technology is headed -- this is going to be disturbingly similar to abolishing patents altogether. Most suggested "reforms" of the patent system seem to satisfy Mencken's criteria ("neat, simple, and wrong")

Note that genetic and chemical-engineering patents are pretty close to software too.

1-click is one of my least favorite patents, but it really comes down to an argument about obviousness -- an argument it appears to have lost in Europe (where the patent was never granted). The patent has been challenged, most of its claims thrown out, and its remaining claims narrowed:

http://en.wikipedia.org/wiki/1-Click

I'd suggest that in the end its a question of application not theory. In this case the Europeans have arguably done a better job of applying patent law than the US.


The solution already exists, in parallel with patents. If the whole goal is to "incentive innovation", then there are many ways of doing this. And we've been doing it already. If all you wanna do is incentive innovation then just give innovators what they need to innovate. That's what angel investors, angel groups, startup incubators, accelerators and even kickstarter backers do.

There's absolutely nothing about the concept of "incentive innovation" that says you must punish other innovators by giving monopolies to each individual. Of all ideas for promoting innovation you can think of, granting monopolies are among the worst ones. If before the invention of Intellectual Property, if you asked people to come up with new ideas to incentive innovation, no one would come up with "let's promote innovation by punishing innovators to pay fees to a select few". And in fact, no one did, that's not how IP was invented, it was the other way around. It started with UK monarchy monopolies with the explicit goal to make money for the monarchy. The excuse that IP protects innovation was made up later by those who were profiting from it when the monarchy fell.

Solutions to replace patents always existed, still exist and are working great. YCombinator is a great example of that. If you think it's the government who should grant some kind of incentives. I don't know about the US, but in my country we have many government programs for innovative startups. Many high tech and bio tech startups only exist because of government granted funding, incubation and mentorship.

Humans will always innovate. Solutions already exist and are working. Patents just need to stay out of our way and the rest will keep working fine.


What about "0 click buy"? Sounds better :)


> Knowledge of key manufacturing processes was a trade secret.

So, without patent protection, pinch-to-zoom would have been a secret and the rest of us would never have been able to figure it out? Or, without patent protection, no one would have put in the R&D effort to come up with pinch-to-zoom?

Obviously not.

The benefits that patents are supposed to provide to society just aren't benefits at all in this case. So, as a society, we ought to figure out a way to change the law so that it provides benefits where needed without doing more harm than good. It's clearly doing more harm than good in software right now.


I think you're arguing against a straw man. The idea of pinch to zoom isn't patented, it's specific tricks to the implementation, which the patent explains, that are patented.


The world that you were describing, without patent protection, would be perfectly fine for software.

Do you think samsung needed to refer to apple's patent to figure out those tricks? Or that those tricks needed significant R&D to come up with, which requires patent protection? I do not.


I'm a computer graphics student with a little linear algebra background.

How you would implement pinch to zoom was immediately obvious to me after seeing it.


Funny then that rival implementations turn out to miss nuances Apple dealt with in its 1.0 implementation.

http://www.theverge.com/2012/8/30/3279628/apple-pinch-to-zoo...

I've implemented pinch-to-zoom in a bunch of different contexts, and I agree that it's easy to do a half-assed version. AFAIK that's not what Apple patented, and you're free to implement half-assed pinch-to-zoom to your heart's content (although you may be infringing an earlier patent).


> If pinch and zoom is such a trivial thing then invent some other thing to use instead.

But isn't that the exact problem.

p&z is so trivial that any other thing would be less trivial which would be counter intuitive for human-computer interaction.


pinch-and-zoom is a good idea. But it is just that: An idea.

Its invention cost no money and society as a whole is not served by granted exclusive monopoly over it to any entity.

The entire discussion is turning to be absurd. Is pinch-and-zoom (and friends) all that separates Apple from the competition?

In other industry manufacturers learn from each other (seatbelts, suspensions systems, transmissions, etc), but somehow when it comes to software and electronic devices we want to stop progress and grant monopolies to every oh-so-little idea.


It's a very refined implementation of an idea. Try pinch and zoom on an iPad and then try it on an Android device.


In so far as this is true -- that Android devices' pinch-and-zoom doesn't behave at all the same as iPads', and that this makes them much worse to use -- those Android devices have not copied what Apple did.

(I have no opinion about how much Samsung actually copied from Apple or whether what they did was legal; I haven't looked carefully enough at the case. I'm not passing comment on that. Just saying that you can't reasonably say both (1) that what Apple have rights over is a very refined implementation of pinch-and-zoom that differs from anything you'll see on an Android device, and (2) that a maker of Android devices copied it. At least, not without a further explanation of how they screwed it up so badly.)


Pinch to zoom wasn't actually something Apple was pursuing Samsung over, apparently.




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