You’re right - I should have specified more explicitly. I am not referring to the game dev that is developing game features or content - I am specifically talking about the “security engineering” organizations within game developer companies. NetEase hired security engineers to specifically do security related tasks (see NetEase AntiCheat @ https://dun.163.com/locale/en?force=true).
NetEase Games doesn’t have an excuse for not conducting a security review on a massive game like Marvel Rivals - and this isn’t some corner case, this is part of the core architecture.
And this is not a story unique to NetEase. I have multiple other examples that I’ll probably talk about in the future.
And this is not a story unique to NetEase. I have multiple other examples that I’ll probably talk about in the future.