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Mainstream gaming is borderline masochistic.

We keep hearing influencers and journalists talking about the various ways games companies screw over their customers. Yet, here we are, and Blizzard is alive and well, and the complaining continues. Is it that gamers like getting abused or is the drama exaggerated?




The highly passionate crowd is usually just outnumbered by the growth of the market, maybe: new people every year either age in or are drawn in.

At the same time, maybe people do like being abused even if they won’t admit if it means going back to the brands that gave them the dopamine hits early on. There aren’t enough substitutes out there for most to walk away.




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