>where everything is possible but nothing of interest is easy.
Real development IMX is not much different. People just have low standards for "interesting" nowadays, and also have vastly increased access to previous solutions for increasingly difficult problems. But while modern programming languages might be more pleasant to use in many ways, they have relatively little to do with the combined overall progress developers have made. Increased access to "compute" (as they say nowadays), effort put into planning and design, and the simple passage of time are all far more important factors in explaining where we are now IMO.
It is a simplification that makes easier to grasp a paradigm. Sure, it could be taken to extremes and pretend nothing else exists outside this ‘everything is a … “ bubble. Luckily we can learn from others’ mistakes and not fall into traps too often.
That one ends in a tarpit where everything is possible but nothing of interest is easy.