Thanks for the recs, some I've never heard, but Outer Wilds is in my all time Top 3 games ever made. Have you played the DLC? Just as amazing, but of course go in blind :)
My favourite thing about the DLC (which I have yet to finish) is how well it integrates into the main game. It's "just there", and you can go play it if you look specifically for it, or leave it.
> Outer Wilds is in my all time Top 3 games ever made
Hey, same, it's at spot #3 of my "absolute best" list, https://ronan.jouchet.fr/games#outerwilds . The list I was sharing my "for non-gamers" list, and I stand by the fact that Outer Wilds has non-negligible chances to be a bad experience for very-non-gamers. I know it because I've seen it:
1. The very-non-gamer has zero chance of being able to navigate a 3d space before many hours of manipulating a twin-stick gamepad or kb+mouse ...
2. ... And some of them even get nausea from the 6-axis degrees of freedom spacecraft navigation needed by games like Outer Wilds or Descent!
Thx :) . I found out about Slipways via Jonathan Blow (maker of The Witness), who was obsessed about it for a while and played it a lot on stream. I like that kind of smaller games you can summarize with "<genre>, distilled", as they often let me enjoy a <genre> I normally don't like.
Happened with Slipways (4X, distilled), but also with Into The Breach (Turn-by-turn combat, distilled), Islanders (Civilization, distilled), or Thronefall (Real-Time Strategy, distilled).