The first code I ever wrote was for my PSP with custom firmware. I used the Lua Player homebrew, setting up a C toolchain was far over my head at the time. I think I spent more time tinkering with that console than I ever did playing games, even though the games were great.
I picked up a PSP Go a couple of years ago and that thing is awesome. It flopped hard at the time due to being digital only before people were more okay with that, and because there was no way to play any UMD games you might have already owned. But with custom firmware it’s terrific; it’s less feasible to use a microSD card (unlike the cheap adapters for the original’s Memory Stick Duo), but it has 16GB onboard flash which is perfectly serviceable given PSP ISOs max out at 1.8GB before compression.
I picked up a PSP Go a couple of years ago and that thing is awesome. It flopped hard at the time due to being digital only before people were more okay with that, and because there was no way to play any UMD games you might have already owned. But with custom firmware it’s terrific; it’s less feasible to use a microSD card (unlike the cheap adapters for the original’s Memory Stick Duo), but it has 16GB onboard flash which is perfectly serviceable given PSP ISOs max out at 1.8GB before compression.