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Unlike Linux, Windows syscalls aren't documented and their IDs constantly change[1]. Instead, you're supposed to call wrapper functions provided by ntdll.dll. That said, most programs use even higher level functions from kernel32.dll and friends.

You don't need C/C++ to call a function from a DLL, but it makes things easier, especially for more complex APIs like DirectX.

[1] - https://j00ru.vexillium.org/syscalls/nt/64/




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