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>I also want to add, making a game-engine is easy compared to making a game. Why? Because all the things to you need are well known. You need a 2d renderer (UI), a 3d renderer (assuming you need 3d), image loaders, model loaders, sound players, music players, keyboard input, joypad input, entity systems.

That's also a benfit for if you want to break into the industry. There's a ton of gameplay positions, but a lot less people who want to work with the tooling or the tech art or sound engineering. So that's another thing to keep in mind if you are choosing a direction.

I say no matter what you choose though, you stick with it. chasing two rabbits and all that.




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