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I'm sticking with redis purely because it's battle tested and I'm not endowed with enough talent nor time to work through kinks in Solid.



Totally makes sense not to jump in early to make sure kinks are worked out, but it is worth noting that Solid Cache was code extracted from BaseCamp and HEY, so it has seen production at scale for a while now.

https://www.youtube.com/watch?v=wYeVne3aRow




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