I do think these are commonly known amongst those in the gaming community however both Kula World and Tomba left a mark to this day. The former opened me up to a love of puzzles and I found the simplistic but clever design of the world and physics so enjoyable.
Tomba simply opened myself up to games which didn't have to fit just one genre, I could play a platformer and an RPG at the same time and it would be brilliant fun. Plus the colourful world was a feast for the eyes.
Tomba simply opened myself up to games which didn't have to fit just one genre, I could play a platformer and an RPG at the same time and it would be brilliant fun. Plus the colourful world was a feast for the eyes.