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Oh the memories, J2ME.

I got super interested with these in high school, because I finally got a Nokia N73 and that phone had the best and most complete J2ME implementation.

But I only had a netbook (atom cpu, 1gb ram, rotational hard disk) so I ended up coding J2ME using Emacs, a poorly written ant buildfile (due to my poor understanding of Ant) and the J2ME javadoc in a browser.

Those were the times, for me.

Oh to be young again...




You think you're old? I was part of the team at the other end of that stack building and debugging the Java runtime for the Nokia Symbian phones :)


> You think you're old?

This wasn't meant to start a competition on who's older. I was just meaning to express the fondness of my memories about J2ME and those times.


Thank you, you did an amazing job! My hot take is that J2ME on Symbian was better than the native API/runtime in some aspects :)


One of my very first ventures into programming as a little child was trying to figure out how to write my own games for my nokia phone.

I remember being so hopeless staring into the decompiled java code for my favorite games trying to learn something from it and spin into my own game.

I'm now an (aspiring) android dev, and looking back at the past I can only say "Damn, it has gotten so much better since then"




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