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>I thought somebody would make "Xfire of mobile" in the early days of smartphones but is too late now I suppose.

Pretty sure the idea wholesale was dead on arrival. Much less invasive apps on IOS were taken down by Apple.

And the appification of mobile more or less split that idea into 4-5 different apps. Discord for know what friends are playing and chatting with them, twitch to stream games, any given social media for IM, built in phone features for recording/straming playback.

>Epic won't beat Steam at anything

I mean, Epic wins the mobile store by default if Steam isn't even showing a modicrum of interest in the platform to begin with. And I don't see any other competitor rising up in that space.

Even their steam client app is probably the worst part about Valve from a technical level. I'd be very shocked if Valve did anything with the mobile platform this decade.




>Pretty sure the idea wholesale was dead on arrival. Much less invasive apps on IOS were taken down by Apple. And the appification of mobile more or less split that idea into 4-5 different apps.

I thought somebody would try to make something like mobile Xfire at least for the Android where you could for example; connect with your gamer friends, see what they are playing, invite them to games, share screenshots and short gameplay clips etc. Google Play has some tidbits of that but clearly social gaming is not their focus.

Xfire was powerful beast at the time and I also liked Facebook social gaming features as well. Discord and Steam are good enough for PC but nothing like that exists for mobile social gaming. I still to this day fantasize about having something like Xfire on mobile but like I said somebody should've made it 10 years ago but now it is probably too late or it's not idk, it seems like Apple is relaxing their rules on their iOS walled garden.

>I mean, Epic wins the mobile store by default if Steam isn't even showing a modicrum of interest in the platform to begin with. And I don't see any other competitor rising up in that space.

Steam's focus is PC, they earn billions from PC gaming so they don't need to worry about mobile.

Also Microsoft wanted to open their mobile games store[1][2] but idk what's with that....they are probably preoccupied with their Xbox and cloud gaming strategy so they can't think about mobile gaming.

[1] https://techcrunch.com/2024/05/10/microsoft-is-launching-its...

[2] https://www.theverge.com/2024/5/9/24153245/microsoft-xbox-mo...


> they don't need to worry about mobile.

They don't really need to worry about anything but being a middleman. But they always seem to know when to tap into untapped markets. That's why I'm surprised. But maybe they are simply complacent as of now.

>Microsoft wanted to open their mobile games store[0] but idk what's with that..

Part of that was definitely from legal battles with Apple over Xcloud so I'm sadly not too surprised it was put on the back burner.cloud was clearly their biggest priority before the economy tanked so they won't worry about native mobile games until they feel secure in cloud.

But yea, Microsoft is seemingly giving up control on consoles and is more or less the de facto desktop (honestly, it's still baffling they didn't make a steam deck first), so I think eventually they will go to mobile. It'll be quite ironic if they end up being late to the party a second time, though (the first being their attempt with the mobile Windows OS).




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