yeah all laptop power saving modes throttles the fps. and otherwise it's capped to your hz on your display (or whatever chrome decides is the limit) which seems to be 60
Can't edit any longer but just to clarify: That was on DuckDuckGo on Android, which is my one and only browser on mobile. So if something doesn't work with it, I disengage. Given this is HN, benefit of the doubt :)
Meaning now trying it on Desktop with Firefox and DuckDuckGo as an extension it works just fine.
On both, the FPS display is basically pegged at 60 FPS. So I think this is probably technologically awesome work for the performance side and just isn't compatible with some specific setup(s).
ah yeah that makes sense, i use SharedArrayBuffers which i think duckduckgo on android might not support. the project is more of a template or a place to learn than a plug and play web table at this stage, will make a fallback to running everything on the main thread for browsers that don't want to implement SharedArrayBuffer
I live in a world of Confluence tables, but it's nice to know that not everyone is suffering.