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Unfortunately Web Export is not supported with C# in Godot 4.X. And probably won't be for a while*. It's the ONLY reason I even bother with GDScript.

https://github.com/godotengine/godot/issues/70796#issuecomme...

And despite my best efforts to statically type everything in GDScript, the language is full of holes that lose all the safety.




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