It depends on what platform you're working with. Microsoft based platforms tend to refer to the type as "GUID", whereas almost everyone else calls it a "UUID".
I wouldn't name a struct member "uuid" or "guid", however - that's a type, not a name.
Mostly I just refer to it as `id`. The only time I'll explicitly use `guid` or `uuid` as a field/property name is if it's semantically important - which is almost never.
I wouldn't name a struct member "uuid" or "guid", however - that's a type, not a name.