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RHSeeger
67 days ago
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Stop Killing Games – European Citizens' Initiative
It's not really as simple as that, though. What if your server code uses paid, 3rd party libraries?
throwaway48476
67 days ago
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Aren't these usually source/blob available but require a license to include in a product?
Moldoteck
67 days ago
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it doesn't matter as long as you dump the code or patch the games
Nullabillity
67 days ago
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Too bad, should have thought of that before taking on the dependency?
johnnyanmac
66 days ago
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That's not how indies work. By using an engine like Unreal or Unity, you take on dozens of third party dependencies on top of whatever Epic's licenses are.
Nullabillity
65 days ago
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And Epic would have to sort that out unless they want to see their sales drop to 0 overnight…?
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