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There is a historical and cultural loss involved when online only games are shutdown. This isn't simply a problem of "oh there was never an expectation of eternal access". It's a problem of us losing historical artifacts because of financial incentives.



> oh there was never an expectation of eternal access

I would argue there kind of is such an expectation. Unless obviously stated in the game description before payment I would expect it to function similar to other games I purchased. And I can still play the offline games from early 2000s without any issues.

I'm saying that because if an online game would be sold with a banner like "we plan to support this game for next 3 years but it might shutdown any time after that" this would absolutely affect my decision to purchase it or to purchase microtransactions inside the game.


>It's a problem of us losing historical artifacts because of financial incentives.

If I may be frank, most history isn't worth remembering. There will always be a dozen fans of some niche MMO that lasted a year in the 00's, but people just move on eventually. It's entertainment at the end of the day.


Not only that, it's capital destruction too. It shrinks your economy. Not to be confused with creative destruction.




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