Mask operations can be trivially emulated with vblend, it is one extra instruction..
Width can't be emulated, you just are stuck running half speed.
This take keeps getting repeated, but doesn't appear to be backed up by reality.
Intel hasn't even put AVX10 on their upcoming chips(skymont), so it appears to be going nowhere.
For unaligned loads where you can't guarantee that the entire vector is on a mapped page?
Mask operations can be trivially emulated with vblend, it is one extra instruction..
Width can't be emulated, you just are stuck running half speed.
This take keeps getting repeated, but doesn't appear to be backed up by reality.
Intel hasn't even put AVX10 on their upcoming chips(skymont), so it appears to be going nowhere.