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> If "resource satiation" refers to the ability of the player to build/do whatever they want, then it is true. If "resource satiation" means "having enough resources", then for some people it is impossible by nature. There's always a temptation to do more and build more.

Just to clarify my point, when I refer to satiation I mean it in the same way one might feel about MMOs. OK, let me be honest here, I don't play any MMOs but my understanding is that after you "beat" the game and max your level, one thing that might bring you back outside of new content is obtaining all the best gear, different skins, whatever you might want to collect. In the same vein, in Minecraft you could imagine wanting to obtain the best armor, weapons, food, etc. In some of the servers I played on, there were players who lived in a ramshackle hut and spent most of their time mining to get enough diamonds for gear -- and after a certain point they ran out of things to improve upon for their player character so they started looking for rare items in dungeons (remember when mossy cobble was a rare item?). At some point, they had gotten enough, and saw no further reason to keep playing. An extreme case, but not completely dissimilar to my own.




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