> Westwood Online (WOL) doesn't work anymore, so you can't play multiplayer except through LAN
I loved Command & Conquer in my younger years and I know a small bit about Westwood Online from the client side.
If I recall XWIS.net did a lot of support after WOL went offline! It might be worth the author reaching out to the niche developer community there, although I think it's truly dying out. If I recall, the work that XWIS guys did ended up getting recognition from EA and they did a lot of help to continue WOL support for C&C Renegade.
There's also FreeRA project that is the direct ancestor of several of the recent re-releases of C&C on eg Steam. They might also be able to help get WOL working.
I say this because WOL was pushed as its own library, and so a replacement of the library will probably be fairly easy compared to (re-)reverse-engineering the WOL stack.
Edit:
Oh, as I continue reading the post, it goes on to discuss how the WOL component is also fixed. Extra nice!
> Westwood Online (WOL) doesn't work anymore, so you can't play multiplayer except through LAN
I loved Command & Conquer in my younger years and I know a small bit about Westwood Online from the client side.
If I recall XWIS.net did a lot of support after WOL went offline! It might be worth the author reaching out to the niche developer community there, although I think it's truly dying out. If I recall, the work that XWIS guys did ended up getting recognition from EA and they did a lot of help to continue WOL support for C&C Renegade.
There's also FreeRA project that is the direct ancestor of several of the recent re-releases of C&C on eg Steam. They might also be able to help get WOL working.
I say this because WOL was pushed as its own library, and so a replacement of the library will probably be fairly easy compared to (re-)reverse-engineering the WOL stack.
Edit:
Oh, as I continue reading the post, it goes on to discuss how the WOL component is also fixed. Extra nice!