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> And at the end of the day it doesn't matter as long as they follow the design provided

This is a great way to be utterly replaceable in your job. "Tell me what to do" is the worst trait in an employee and puts you immediately in the "first to cut when possible" line.

> nobody will know every sport they're building a ui for, does that also disqualify them?

It makes them worse from an IC perspective, because they need hand-holding moreso than someone who gets the problem space more intuitively.

In ZIRP, it was easier to coast with what you're saying. Now, it's back to brass tacks - everyone is expected contribute and be more helpful to your boss and team in order to become more irreplaceable.




i think this whole thread is a false dichotomy. I'm not a sports fan myself, but I would absolutely sit down and learn the rules/stats/whatever ahead of an interview. i also wouldn't put up with shitty hours and rude bosses.




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