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I must admit, despite programming games for a long time commercially, that code is not very clear to me.

If the code is perfectly legible to you, can you explain how R_DrawPlanes draws the ceiling and the floor, step by step, as a practical illustration? How long did it take? It took me maybe 5 minutes to understand how it works.

I think just about every function I read every day is easier to comprehend. And I review a lot of game engine code. I make no claims I’m a fantastic programmer, of course.




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