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> Better when you have experiences to relate back with.

100% this. I've been teaching software design since the 1990's and it's so much easier when the audience has enough experience that I can wave my hands and say "you know when things go like this ... ?" and they do, and then we can get on with how to think about it and do better.

Without that, it's tedious. Folks with less experience have the brainpower to understand but not the context. I try to create the context with a synthetic example, but (again, waving hands...) you know how much richness your current system has compared to any example I can put on a page or a slide.




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