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Sean-Der
19 days ago
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Creating a matchmaker for your multiplayer game
Godot uses libdatachannel. I remember them asking for mbedtls support
nightowl_games
19 days ago
[–]
Yeah we use libdatachannel. tbh we didnt see much (if any) network improvement using WebRTC over WebSockets, but our testing/analysis is pretty shallow (3 person company - whos got time for that, lets make products)
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