I continue my experiment of transposing classic games onto an irregular grid. I've previously released variants of minesweeper and checkers. And now I'd like to share my variant of Chess.
Chess can be a pretty punishing game, but I thought this was nevertheless a way to make it even more challenging by making it trickier to anticipate your opponent, even though both players still have the same information.
From the playtests I've done, that challenge is pretty compelling.
It also seems to be more fun at 2 people, where both players keep surprising one another.
One small note: I tried to castle, and was told "Castling is not allowed because your king was previously in check."
This isn't one of the rules of castling in regular chess. [1]
Also, it would be nice to implement the three-same-position draw, since I got trapped in a cycle of just moving my king back and forth forever.
1. https://en.wikipedia.org/w/index.php?title=Castling#Requirem...