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CooCooCaCha
44 days ago
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2D Rigid Body Collision Resolution
You probably don’t want rigid body collisions in most game mechanics. Player controllers, npc logic, etc. are hand crafted most of the time.
filleduchaos
44 days ago
[–]
That makes no sense. Kinematic rigid bodies are still...rigid bodies, and most games use dynamic and static rigid bodies not just kinematic ones.
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