Times changed though, too, and Tramiel couldn't replicate his success w the C64 at Atari Corp, despite bringing the same philosophy (and many key engineers) over there.
By the late 80s the "microcomputer" hobby/games market was dead and systems like the ST and Amiga (or Acorn Archimedes, etc.) were anachronisms. You had to be a PC-compat or a Mac or a Unix workstation or you were dead. Commodore and Atari both tried to push themselves into that workstation tier by selling cheaper 68030 machines than Sun, etc, but without success.
By the late 80s the "microcomputer" hobby/games market was dead and systems like the ST and Amiga (or Acorn Archimedes, etc.) were anachronisms. You had to be a PC-compat or a Mac or a Unix workstation or you were dead. Commodore and Atari both tried to push themselves into that workstation tier by selling cheaper 68030 machines than Sun, etc, but without success.