Offtopic: can I have a Piffle invite? I'm very curious; we try out all these tools all the time at our company and none of them are really good. This looks promising, but that's the outside only for now of course.
Oops - I didn't expect a comment after the initial wave, so I stopped watching the thread.
At this time, I cannot advise you anything better than signing up at http://csspiffle.com - you'll be then first to know our news :).
why '90deg'? using no direction, and otherwise 'to bottom' etc. for the non-prefixed and 'top', 'left' etc. for the prefixed gradients seems easier to understand.
Thanks for an idea - so far we just take the angle Photoshop gives us, but it is true that we could convert it to words when the angle is multiple of 90 degrees :)
Fireworks CS6 has something related to this. If you select an object in Fireworks, you can get the CSS which will build the shape, gradients, curved borders, etc.
Mine said "hate IE6?". In any case I think it would have been both funny and effective if it led to their products page, something like here is how we will can take your pain away..Redirecting to twitter? I didn't like it.
I think "scummy" is a bit of an overstatement. I would have preferred it if there was a message first explaining how CSS Hat helps you stop using Flash (I'm assuming that was the intent). I'd be more likely to tweet in that case.
I was just talking about this with colleagues. If some piece of photo manipulation software centered its features for the web developer and actually outputted the CSS for shadows, blend modes, etc. I am sure that many would be interested. Photoshop is great, don't get me wrong, but it is shoehorned into being a web development tool. It isn't by nature. Fireworks and tools like it were never well rounded enough. Now we're in an era where CSS can actually do a lot of the stuff Photoshop is capable of.
This is huge if they can pull it off. I wonder how accurately they can make it happen. Even if they're simply able to position layers exactly the same as in PS, it's already something I would use as being extremely useful. This could virtually allow you to not code in HTML/CSS3 anymore - which is something I really hate to do.
So would it output the HTML elements and give you CSS3 code for it? How about <forms> and other elements that aren't just simply <div>'s? Can you make those?
Hi sktrdie, we considered this, but we think that the output would become just a mess of absolutely sized and positioned divs - and that's not how websites should be made.
It is a coder's job to bring in the semantic structure and we merely aid to assist her/him - so CSS Hat will 'only' transform layer's fills and styles to CSS3. Hope that's cool :).
I wonder how many people still use Photoshop to create mocksups first and then move to HTML/CSS.
Ever since CSS3 became popular I create my mockups directly in HTML/CSS3.
I would say pretty much ever designer I know still use Photoshop to design first. I also know that the PSD to HTML businesses do HUGE turn over each year, so I think this is very much in demand.
The only time I don't use Photoshop is when I'm doing a super simple design (very flat, no graphics) but other than that I'm pushing pixels in Photoshop first before I jump into HTML & CSS.
It's still pretty prevalent. I'm currently consulting for a largish e-commerce site, and their creative department sends all their page designs over as PSDs.
If you're missing the UI for styling, you might try Fireworks.
The idea that Photoshop should be used as a layout tool is an unfortunate accident of history -- it was/is the household name for image manipulation as most designers and developers hit the web. But while it's good for raster/photo editing, sets of pixel layers doth not a good layout/design tool make.
Illustrator's a lot better for this. And Fireworks is made for web layout and screen graphics, has a great mix of vector and raster tools, and is evolving some really sophisticated export abilities including some of the CSS export facilities CSS Hat is doing.
Unfortunately, Illustrator is essentially abandonware at this point. It's so hobbled by design defects and other bugs that you're much better off with Corel Draw, even if you have to run it in a VM on a Mac.
Many (most?) vector-drawing applications let you select only the items that are fully enclosed by a selection rectangle. So if you wanted to select only the circles in that image, you'd need only to draw a selection rectangle around them.
Illustrator gives you no way to do this. Every shape that comes into contact with the selection rectangle (or even the path of the lasso tool) is selected. You can fire up Windows and do the whole thing in Corel Draw in the time you'll waste tediously clicking on everything in Illustrator.
In your example, why not select the non-circles with one rectangle select, then invert the selection by Shift-rectangle selecting everything?
As an aside, the lasso is a "direct selection" tool, operating on individual paths rather than shapes, not that this helps in your example. But it'd work well if I wanted to select, say, only the bottom side of your rectangle, for essentially the reason you dislike.
That works only in a simple example like this, where you can make contact with all of the undesired objects without making contact with the desired ones. This is almost never the case in a real-world illustration.
Here's their pitch: http://pitch.csspiffle.com/ Looks quite impressive. The idea is really not new, I've been waiting for more than 4 years now for a good HTML5 tool to go beyond Photoshop/Illustrator/Fireworks/Whatnot. I hope their app lives up to the pitch.
Two things from someone with 12 years in professional web design: Switch to Adobe Fireworks now before you get too used to Photoshop. And ignore all of the engineering advice here about jumping straight to CSS/HTML.
Good web design begins much earlier than Photoshop/Fireworks, and doesn't even move to the graphics/proof stage until you've made dozens of decisions beforehand that will influence your design (think business goals, marketing messaging, platform, audience etc.) HTML/CSS is almost one of the last steps in a complete web project.
Yeah, I would take this as a grain of salt like any other advice. Fireworks isn't necessarily better, either.
I would definitely create buttons or icons in Illustrator (but you still don't have to do that), and do a lot of everything else in Photoshop. You can try Fireworks and see if it's your cup of tea, but Photoshop definitely isn't going anywhere as far as standard practice for awhile, at least from what I've seen. I've worked with startups all over the country and top web development firms and still all I see is Photoshop/Illustrator.
Not to say Fireworks is bad or you shouldn't use it, but take it as a grain of salt and see what works best for you. It never hurts to learn new things.
1. an Illustrator-style object selection engine so you don't have to do that "right-click > pick layer from list" BS.
2. Multiple versions of one screen in a single file. Think collapsed/uncollapsed states of a form or all of the tabs of a form.
3. Small file sizes because it uses PNGs.
4. Ability to import PSDs and use style from PSD layers. Same with Illustrator files.
5. Customizable patterns UI so you can drag and drop custom buttons, etc.
6. Built in prototyping. Just click-through stuff using hotspots, but it's a good way to see if an interaction is going to be worth pursuing further or not.
> 1. an Illustrator-style object selection engine so you don't have to do that "right-click > pick layer from list" BS.
Ctrl/Cmd+click with Photoshop move tool automatically selects the layer that is under your mouse cursor raster. Not 100% Illustrator-style but less BS than selecting from lists.
I think getting better at CSS would be my only advice. I got better at it by doing tutorials on https://css-tricks.com/.
One other thing I do is try to make sure I complete my web design without having to use any image or Javascript. When you limit yourself in this way, you find ways to accomplish in CSS/CSS3 and get better at it eventually.
Not nearly as disappointing as the fact that Webkit has not become a standard in all browsers. We should all be working on a single rendering engine. Webkit has won, and should be the standard.
People/organizations can continue to experiment on components of that. V8 vs Nitro etc... We'll just have beta/dev forks of Webkit that can eventually be merged back into the core.
Browser fragmentation is fine. It's the rendering engines that are killing us.
the html5 spec specifies exact parser behavior, and ensures the same rendering across all compliant browsers. If we did standardize rendering engines (which could /never/ happen, for an incredible number of sociopolitical reasons), what fragmentation would exist?
It's not generating total stylesheets, just blocks of CSS from what I can tell. Although an option for loosing the ; and maybe a couple features SASS/LESS has would be nice, and shouldn't be too hard to pull off.
This is the output of current version of CSS Hat: http://jsfiddle.net/tomaskafka/ZXgqN/