It's the year 1991. You're a teenage computer geek.
You've just upgraded to your first "16-bit" computer, and the possibilities are infinite. To relieve the crushing boredom of your High School coursework, you and your friends embark on the computer geek equivalent of forming a heavy metal band: You create your own video game.
You've just upgraded to your first "16-bit" computer, and the possibilities are infinite. To relieve the crushing boredom of your High School coursework, you and your friends embark on the computer geek equivalent of forming a heavy metal band: You create your own video game.