> they have a free educational / nonprofit / noncommercial version (e.g. many CAD programs in the past) and if you don't fall in the carveouts, you must pay $$$$$.
> Also some forms of libraries and game engines ask that you pay $X per year if you earn more than $Y per year, including the reviled changes to the Unity license, as does Apple given the app store have a lower tier theoretically for smaller businesses
Is it common for companies to try to find workarounds to stay on lower tiers (e.g. signing up on a personal email but using it for company work), especially when you can't verify which tier they should be on? I've rarely seen pricing tiers like this in smaller SaaS products for example and I'm curious how well they'd work.
I've had product ideas where I'd be happy to give it away for free to people that can't afford it but then I can't see a simple way to check this. You see "email us to use for free if you can't afford it" sometimes.
> Also some forms of libraries and game engines ask that you pay $X per year if you earn more than $Y per year, including the reviled changes to the Unity license, as does Apple given the app store have a lower tier theoretically for smaller businesses
Is it common for companies to try to find workarounds to stay on lower tiers (e.g. signing up on a personal email but using it for company work), especially when you can't verify which tier they should be on? I've rarely seen pricing tiers like this in smaller SaaS products for example and I'm curious how well they'd work.
I've had product ideas where I'd be happy to give it away for free to people that can't afford it but then I can't see a simple way to check this. You see "email us to use for free if you can't afford it" sometimes.