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You could say the same thing about any activity, including eating good food. Being uninterested is different from being a "doubter", the latter implies your belief that there's no market for it.

Headsets need to slim down, investments need to be made to produce more high quality virtual experiences, and developers need to learn how to utilize the new medium to its fullest extent. Most of them are still designing VR experiences like they're flat screen games instead of truly taking advantage of interactive worlds. Displaying a floating 2D interface inside a 3D world ought to be a sin.

If those things happen, I believe the masses will jump on board. It has the potential to be a complete paradigm shift for gaming and entertainment from merely observing an experience (and interacting with it in a limited fashion through a controller), to actively participating in a virtual environment using your entire body and most of your senses.

It's one thing to watch a video of someone playing VR games and a whole another thing to put the headset on and see the virtual world for yourself with life-like depth perception and intuitive interaction. Racing games are naturally suited to this with a headset, steering wheel, and pedals.




Being uninterested is not a bad argument against a product, it's a good one.




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