This looks beautiful. I think Alphabet just won a more premium app than they might have made by choosing not to play. I hope a Quest port might happen someday.
It's not meant for MR like this. An immersive app for YouTube that let you have a window management experiece closer to the Vision Pro would be welcome.
For the record, both the YouTube app and YouTube in the built-in browser seem to work just fine in mixed reality / passthrough (at least on my Quest 3), but the big feature they're both missing from Juno's feature list is resizable MR windows.
Would love to see a Juno port at some point if it includes this too!
Edit: According to the Internet, apparently there is actually a way to resize the MR windows (their "switch view" button lets you resize them); I'm apparently just blind. Would still love to see a Juno port though; more options is always good.
I would just like to see people copy some of Apple's UI functionality inside Quest apps. The official YouTube app can do the standard flat panels that any Quest app can do, but it's limited to living inside the 1x3 app row that all flat Quest apps are bound to. The thing I like best about the Vision Pro is that it's MR-first and apps can be placed and anchored anywhere without being locked to each other. That's not implemented in the base UI of Quest yet, but it could be implemented inside an app like YouTube, allowing either virtual screens or various levels of immersive 3D to be anchored to spots in a room. With the v62 update, the Quest can now bring up its 1x3 app row while running an immersive app and also save multiple rooms. My dream YouTube app would be something that could play videos anchored to spots in various rooms while also running regular 2d apps through the standard Quest interface. For example, imagine that you had your favorite news program attached to your refrigerator and a night sky view attached to your bedroom ceiling and a 3D jungle instead of the brick wall outside your apartment if you have an unlucky view. This is obviously beyond the scope of this app right now, but I think there will be interest among Quest owners to run apps that copy some of the MR-focused features of the Vision Pro interface and expand upon them. Using something like an embedded web view with a nice interface and then incorporating some anchoring abilities would be enough to expand the usability of something like a video player. And although this app doesn't run 3D videos, I think that's more of a limitation of the Safari APIs right now. Something using the Quest browser's native ability to run 3D video should theoretically work.
AFAIK this is a webview that Christian is hijacking certain navigation events on. So the app itself isn't really native/probably wouldn't support this feature.