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Video is expensive, and streamers don’t like ads.

Amazon has for years been saying that they think that Twitch is under monetized. In their minds, 20% of watch time could be ads, just like regular TV. Streamers don’t like ads: it kills the vibe when your audience gets a 2 minute timeout. So streamers aren’t running enough ad breaks, and try to support themselves via memberships, merch and other alternative monetization methods. And for some, Twitch is only advertising for the real money-maker on another site. So Amazon doesn’t get the ad money they think they should get, and they only get a cut of memberships.

So then it’s a question of how many servers and engineers are needed to support Twitch, because that will determine profitability.




As far as I can tell most streamers most times are, or would be, fine with having roughly 3min of ADs per hour. If it's at an predictable time they can slightly shift around to match up with their content. It's a amount of time perfect to standup, stretch drink, something and similar healthy things you really should do every hour. (You can setup twitch that way.)

But that's just 5% of ads.

And if you change that to 10% it is, as far as I can tell, already in a area where most would seriously consider leaving the platform for good and at 15% I think hardly any streamer would still be on twitch.

Lets be honest the only reason normal TV got away with 20% is because it had no alternatives, and often anyway just ran in the background.

But most funny because how few companies buy ADs on Twitch you might just end up seeing the same 3 ADs in a loop for 20 minuts. As far as I can tell at least outside of the US twitch is sometimes even incapable to run a 3-5min AD break properly due to the lack of bought ADs...


Streamers can pick when to run ads - it's a simple command.

All of you talking about how streamers just can't pick when to run an ad have no idea what you're talking about.

They can schedule a few 15 second ads and then run longer ads manually to fulfill their 50-50 revenue share / preroll exemption.


It depends on the mode. They can choose the time, but then get awful poor ad-revenue. Or they take the juicy contract, and are forced to let twitch decide when ads are rolling. And with gaming content, even choosing the time is not always flowing well with your content.


It’s too bad they are so unimaginative when it comes to that. I mean at the very least they should hand controls to the streamer to run an ad: right now it’s the algorithm that does it.

Also they should primarily look at other ways to monetize. Subs are still the best way, but not everyone has that kind of money.

One other big problem is that there former heads just didn’t get streamers and they ran a lot of big ones out of the building. One streamer with a crazy amount of paid members was treated poorly in an amateurish way.

I think they have new management now which at least seem to be a bit more in tune with what streamers needs are and some of the painpoints.


> I mean at the very least they should hand controls to the streamer to run an ad: right now it’s the algorithm that does it.

They do: as a streamer, you've got a button to trigger an ad break at any time. But the streamers rarely push it, for the reasons already mentioned. Video ads pay so little that it's not worth it to streamers to annoy their audience that way, when direct monetization methods which depend on happy viewers (subscriptions, shout-outs, merch) are much more profitable to them.

There's a real problem of incentive misalignment between the streamers and the platform re: monetizing the stream by sticking ads in it, and I don't think it can be resolved; hence the layoffs.


They do give streamers a button to run an ad break, but they force ads on you if you don't run them often enough. That is very common for many streamers, because the ad breaks hit a large fraction of your viewers and it sort of kills the conversation for everyone.


Is there a button? I recently became affiliate but haven’t seen one, there is just controls for setting the intervals and the amount of time, with more perks as you increase the timeslots.


Can you use the /commercial command? That should fire off 30s of ads. You can also specify longer breaks with e.g. /commercial 120

Manually running enough ads should also stop the auto scheduler from running ads and disable prerolls too


Will try that, probably at the beginning of my stream when I have actually not started yet. Thanks!


I roughly remember that there was one for a time which allowed you to somewhat shift the scheduled hourly ads, but I think they might have removed it after testing. Through I think it also never worked really well either.


I believe the "run an ad" button is for partners.


Ah I see, not there yet ;)


Twitch should have offered a merchandising business via Amazon. It feels like Twitch should have understood how their streamers make money, and ensure that all of that monetization happens via Amazon in some way shape or form, whether that’s a print-on-demand business or facilitating product placements.


Absolutely! That would be a great idea. They could leverage their know how to scan for product placement depending on category you are in. It would seem far more in line.


We never did find out why they banned doc.

I first bought YT premium after I found out the YT model of ad-free is ONLY the equivalent to buying Twitch turbo. A membership to the channel will still get you ads.

And having YT premium changed the game of how I consume all media.

Thanks, Twitch.


Twitch gets 50% of subscriptions. "Bits" go to the streamer, 100% unless they used a third party app.

Streamers have to run a certain amount of ads per hour or they both lose a larger "share" of the ad revenue, and there is a preroll. Prerolls cause a huge impact in viewership so streamers don't want it.

The problem Twitch faces is that it now has multiple competitors: tiktok, youtube, and kick.

It's not just servers/engineers. Twitch has a lot of moderation issues and that requires a lot of labor. That's partly why the others are eating their lunch - little moderation.


Assuming 1k viewers, 2/3 of them watching on 'source' quality (6 mbps). In that case, a 4h stream nets 7.2TB! of egress to end users on highest quality on one channel alone.




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