sschueller offered a differing opinion, klyrs attempted to gatekeep the conversation.
I agree the rollover to level 0 would be the ultimate milestone, if it really resets to the beginning and doesn't introduce a bunch of new challenges and crash conditions. But this would be a much less satisfying milestone, as it just leads to the endurance-fest of being able to play until your physical/mental stamina is exhausted.
But then the game still keeps going right? You just go to level 0, then 1, 2 etc again. So you can keep on going, and you can still go game over. So then you still lose, not beating the game. But if you manage to progress the game so far that the developers didn't take that behavior into account or just couldn't with the hardware they had. So then the game becomes unable to make the player game over. So essentially that is then the end of the game, when it crashes. And then you finished it. That is the philosophy behind this.
You can still get a higher high score before crashing it and have other achievements. But as far as beating the game by not going game over I think that goal has been reached.
I agree the rollover to level 0 would be the ultimate milestone, if it really resets to the beginning and doesn't introduce a bunch of new challenges and crash conditions. But this would be a much less satisfying milestone, as it just leads to the endurance-fest of being able to play until your physical/mental stamina is exhausted.