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My 2c: you can get things right, but most of the time you won't, for many reasons - technical, logistical, cultural or merely political. Sometimes you don't control these reasons.

So you are now left with managing risk. It's trade-offs all the way down.




> but most of the time you won't, for many reasons

This.

One thing that I noticed working in 3 different continents is that the learning/teaching on technology (CS?) is highly fragmented and it's quite hard to find some "common ground" in practices and methods and mesh all of that in a socio-technological place makes everything harder.

A weak generalization to illustrate the point: A [Continent A] developer will be more resource aware due to their natural lack of, an [Continent B] developer since it has more human capital available (better mentors, big ecosystem, huge amount of finance capital) will have more room for scaling ideas, a [Continent C] developer will have a better understanding of the intricacies due to their formal education and cultural aspects.

Placing all those people underneath a tech project and not having a program to terraform biases and level them to a shared and understandable set of expectations is the root cause of all this debacle.


> My 2c: you can get things right, but most of the time you won't

I'd argue you'll never get it right. You might get it right at the time, but 'right' will always change over a long enough timespan.




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