I see what you're saying but your whole argument seems extremely black and white. It's like: you're saying that because there's a theoretical scenario where every server can over-take a name then the system as a whole isn't valid which just isn't true. A consensus system doesn't need to provide every property of a blockchain for it to be valid. Just good enough security for the problems that it solves.
>You claim here that there is a cost to creating the domain but rule out Ens because it has a cost? You can't make both claims. You can generate Ethereum and buy domains with it much in the same way you do here.
While technically true, your statements about Ethereum are misleading because as you know -- it is impractical for any random person to 'just generate Ethereum' with their computers and use it to pay for transactions. It's like you tried to make a technical argument but over-simplified it too much and left out key details for it to be meaningful.
>IRC is not distributed it's owned by a centralised provider who has complete control,
>IRC has no consensus mechanisms a netsplit would make it trivial to create duplicate channels on the same IRC network.
This is true, but my design uses multiple servers. Netsplits only effect one IRC network. I am using multiple discrete networks. For the purposes of consensus it doesn't effect the software.
>You check channel availability then register, this by definition isn't atomic, it's a race condition between check and register. You need a way to wrap this in a transaction to prevent the race condition.
This is true but its also irrelevant. Either the register function manages to register enough names to meet the minimum threshold for success or it doesn't and the user can choose a different name. The design of the system minimizes such a scenario as unique TLDs, names, and passwords mitigate the potential for conflicts.
>Traditionally this is done with DNS but since you are trying to replace this requiring it is odd, how do you stop some one just hijacking your DNS once that problem is solved your scheme becomes pointless.
Every peer-to-peer application has the same issue including Bitcoin and Ethereum. It's not an issue with DNS. It's that there needs to be an initial way to know details about the network. This is called 'bootstrapping.' For now -- this is done by having a list of server IPs stored inside the software which is uploaded to a few places. Github and Pypi.
>it's centralised to 11 servers you can't trust.
This feel like you're just playing word games that mean nothing. Decentralization refers to network topologies and governmental designs wherein a single authority cannot control a system. Such a property is true about the system I've built by requiring a threshold of servers for agreement. A server doesn't individually have the power to control a name. So no it's not 'centralized.'
>I understand you check multiple channels/networks in an attempt to provide this protection but the underlying servers can do anything they want and there is nothing you can do about that
I think you've managed to miss the point of this design. It does provide a simple consensus mechanism across servers. It is mentioned in the fourth section titled 'How it should work.' I think most of your post is based on the misunderstanding that this system is simply load-balanced and doesn't include a consensus mechanism.
Since you don't use IRC for anything more than an unreliable and easily spoofable key value store, why bother with implementing an IRC client? You could easily write a client server on UDP 58 client sends the key and server replies the value. Create a list of 13 IP we just trust and run your dnssec on top of that? Ez
>You claim here that there is a cost to creating the domain but rule out Ens because it has a cost? You can't make both claims. You can generate Ethereum and buy domains with it much in the same way you do here.
While technically true, your statements about Ethereum are misleading because as you know -- it is impractical for any random person to 'just generate Ethereum' with their computers and use it to pay for transactions. It's like you tried to make a technical argument but over-simplified it too much and left out key details for it to be meaningful.
>IRC is not distributed it's owned by a centralised provider who has complete control, >IRC has no consensus mechanisms a netsplit would make it trivial to create duplicate channels on the same IRC network.
This is true, but my design uses multiple servers. Netsplits only effect one IRC network. I am using multiple discrete networks. For the purposes of consensus it doesn't effect the software.
>You check channel availability then register, this by definition isn't atomic, it's a race condition between check and register. You need a way to wrap this in a transaction to prevent the race condition.
This is true but its also irrelevant. Either the register function manages to register enough names to meet the minimum threshold for success or it doesn't and the user can choose a different name. The design of the system minimizes such a scenario as unique TLDs, names, and passwords mitigate the potential for conflicts.
>Traditionally this is done with DNS but since you are trying to replace this requiring it is odd, how do you stop some one just hijacking your DNS once that problem is solved your scheme becomes pointless.
Every peer-to-peer application has the same issue including Bitcoin and Ethereum. It's not an issue with DNS. It's that there needs to be an initial way to know details about the network. This is called 'bootstrapping.' For now -- this is done by having a list of server IPs stored inside the software which is uploaded to a few places. Github and Pypi.
>it's centralised to 11 servers you can't trust.
This feel like you're just playing word games that mean nothing. Decentralization refers to network topologies and governmental designs wherein a single authority cannot control a system. Such a property is true about the system I've built by requiring a threshold of servers for agreement. A server doesn't individually have the power to control a name. So no it's not 'centralized.'
>I understand you check multiple channels/networks in an attempt to provide this protection but the underlying servers can do anything they want and there is nothing you can do about that
I think you've managed to miss the point of this design. It does provide a simple consensus mechanism across servers. It is mentioned in the fourth section titled 'How it should work.' I think most of your post is based on the misunderstanding that this system is simply load-balanced and doesn't include a consensus mechanism.