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Games programming is probably a bad example because many people follow their passion for gaming into an industry that does not allow many to contribute creatively. If you are hired to make the game engine or tools, few are going to care that you have unique ideas about the actual content of the game. I believe it would be difficult to cope with that in the long term and that people would ultimately "give up" or "get out".

I am interested in the indie game programmers being unhappy. That seems almost paradoxical, unless they were just unsuccessful. I cannot imagine Notch having a stronger passion that making video games.




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