That's not how money or business works. Opportunity costs means that many "amounts of money" can be meaningless to the business depending on the activity to get to them, the negatives (from processing hasles like lawsuits to PR and brand image), their overall strategy and focus, and other such concerns.
A company at Apple's level absolutely doesn't see "frozing $100K" from random devs (or the amount that would result in aggregate from all those freezings) as a profit center.
The irrationality is the problem. $100k is nothing. The loss of developer good will is worth far more than that.
But Apple doesn't care, because it relies on shady apps for a significant part of App Store income.
So the decision is "Do we make significant money from addictive games and scams and tolerate the occasional false positive that nukes a legitimate developer? Or do we spend significant resources curating an App Store full of quality apps and no noise, with high quality support for devs with problems?"
Guess which one of those is going to bring in significantly more money.
From the large corps I've worked with - those that made $B in revenue - they do everything to reach rev goals they told investors they would reach, every $100k counts. If you think a large corp is throwing away money, think twice.
In the time it took you to compose this reply, Apple made more money (in profit, not revenue) than the amount in TFA. Your cynicism borders on conspiracy theory!