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Restrictions or constraints being creativity. That's the whole fun of it.

No fun in pressing F to win.




I mean A) it’s not that simple and B) if you would, presented with a button to press to win, press it, then that’s your problem. There are those of us who would say “no thank you,” push the button aside, and continue playing ‘normally.’

Like that’s not an argument against the supposed win button being implemented, that’s an admission of your own lack of self control, you know? It’s nice to have options, with the proviso that you feel capable of making good decisions for yourself.




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