Interestingly, when I did something similar on Twitter a few years ago, I received a very polite email from the people who owned the trademark to "Choose Your Own Adventure" requesting that I not use that specific phrase.
As far as I could tell, they didn't actually have the ™ for computer games at the time. But I can understand how they didn't want to become a genetic brand like Kleenex or Hoover.
Depending on jurisdiction, technically, a trade mark ™ is established by use, for the tort of passing off. A registered trademark uses the encircled R symbol: ®
You may be thinking of copyright, which at one time did not explicitly include computer programs as protected works, depending on jurisdiction.
I'm loving the revival of text adventures, especially in the GenAI area (less so in social media, but, still). I used to play Zork a lot (lol in the 2000s though, on linux and it was the coolest thing).
I've made a series of sci-fi gen-ai text adventure games, https://cosmictrip.space/gameannouncement where GPT is the game and DALL-E can visualize for you, inspired by other similar projects. (the game is a bit buggy if you refresh, and signups limited to gmail as I had to combat some LLM-abuse spam (also why there is no free-form text box right now, as there SHOULD BE))
Totally agree. I recently did a livestream/tutorial building a choose your adventure with llama 2 and React and had genAI for characters. A lot of fun! Hoping to add loot and fights in my next stream about it https://www.youtube.com/watch?v=xPbM5Rs1_8Y&t=16s
I played with a version where the AI creates the text and the options, but trying to add a new mechanic (you have to select, in the text, two words that unlock each option).
The primary difficulty is in flattening the state, which twine supports (apple=true, key=false in this story) but if it’s not too many variables might work out.
I'm new to this, are there Twine stories somewhere that I can download? Do you know? Does Twine "play" them? Sorry, these questions are very rudimentary.
A buddy of mine writes “Adventure Snack”, an interactive fiction blog. After each intro, the story begins using a static HTML/JS template that I adapted to use with the Inky story editor. Fun exercise!
As far as I could tell, they didn't actually have the ™ for computer games at the time. But I can understand how they didn't want to become a genetic brand like Kleenex or Hoover.
(https://shkspr.mobi/blog/2015/01/writing-a-choose-your-own-a...)